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 Combat system.

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Ivu
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Ivu


Posts : 371
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Join date : 2010-03-08
Age : 35
Location : The netherlands

Combat system. Empty
PostSubject: Combat system.   Combat system. Icon_minitimeWed Mar 10, 2010 7:35 am

If you duel or fight we would like to make some rules clear enough.
Please read this and accept these rules for the sake of Vigilante roleplay Smile

Sword vs Sword or saber VS saber

In a situation where characters are combating with melee weapons such as saber vs saber, or saber vs sword, there will be no force allowed unless both agree to the condition of a full force match. though most sword users dont have the ability to use the force

Saber vs Gun

In a situation where characters are combating saber vs gun, full force is permitted to counteract the fact that gun users have range on the force user, making it unfair if the gun user can constantly run and dodge saber slashes and fire blaster shots as if it were nothing.

General Combat Rules

1. Follow all rules stated above.

2. No perma is permitted without player permission EXCEPT in the case that they are in enemy territory.

3. No attacking characters without IC reason. Anyone caught doing this will have the roleplay automatically nulled.

4. Every character has 3 lives per fight.

a. The first kill is a parry/knock back only.
b. The second kill is a minor injury/cut. <-- The ability to run ends here, you cannot run after two deaths.
c. The third kill is a major injury/knockout.
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